Global Product Development Lifecycle

The global product development lifecycle is more than just a visualisation of a product at a life stage. We have created a framework which acts as a lens into the global organisation, allowing the organisation to fully use it’s capabilities to adopt agile beyond the development teams. Wrapped into this are Lean Startup practices, which fully embrace Build, Measure, Learn at the heart of product development. [...]

Agile Cymru (Wales) -Cardiff 2015

Agile Cymru in association with Adaptagility, is a jam-packed 2 day conference with presentations from leading experts in the agile space. The conference will take place in the heart of Cardiff and the home of the Welsh Arts – the Millennium Centre on July 7 and 8, 2015. As the first of its kind to grace the capital of Wales, Agile Cymru is all set to inspire and educate those of the Welsh community looking for a more collaborative, flexible and responsive way of working. The event format will consist of interactive and storytelling workshops, giving first-hand advice and techniques to attendees, from industry experts and practitioners. [...]

Changing A Global Culture – Global Product Lifecycle

Changing a large global enterprise is not to be underestimated. In this talk, Craig Strong shares some insights on some of the work he and some of his team are undertaking at Pearson; a company with over 45,000 employees spread across 70 countries. Using Lean Startup and Agile practices, the global product lifecycle aims to transform the entire organisation to become a true product culture with the learner at the centre. [...]

Gamify The Cardwall – Fellowship Of The Goal

A fundamental Agile principle is ‘Continuous Improvement’, yet many practitioners use a default visual workflow which changes little through the evolution of the product and team. This can become repetitive and ultimately the tool starts to become simple, boring and used for administrative monitoring only. Agile environments often don’t realise the power that visual workflows can have. This workshop takes the audience through different ways to present the card wall, to make stand-ups more fun and interesting. We will look at ways you can alter the card wall to challenge skill silos and encourage more cross-functional behaviours, and present ideas on how to gamify the card wall in order to make it fun and interactive. Using learnings from the theory of constraints, kanban, scrum, team dynamics and system thinking principles we’ll also discuss creative ways to monitor cycle time, understand progress and visualize flow to challenge team patterns, behaviours and bottlenecks. [...]