teamwork

What Makes A Good User Story

Writing user stories in Agile can be very difficult. Although it appears simple, it can take time to perfect at technique which works with the team. This post provides some useful insights into ways in which you can improve your story writing technique taking some examples from XP, INVEST and BDD using Gherkin. [...]

The Hourglass Scrum-Ban Board

As we have progressed as a scrum team, our board has evolved in line with our continuous improvement ethos. Heavily influenced by the Theory Of Constraints, we introduced WIP limits on user stories and the board by restricting the number of lanes. We have seen team and productivity benefits when adopting some of these simple changes. [...]

Top Gear Agile Retrospective

Retrospectives can be one of the most valuable sessions in Scrum and Agile teams. Often they can become boring and less useful to the team and they can fall into an administrative process with less value. This post is about sharing a recent retrospective session that was fun, engaging and got results using a Top Gear theme to explore, identify and resolve issues to benefit the team and ultimately the business. [...]